"Ethereum is not an easy game. You will have to solve difficult puzzles to continue with the story and the game."
Ethereum is a first person puzzle-horror scape game inspired in the streets and the art of japan mixed with a futuristic style. Many films like Blade Runner or Memoirs of a Geisha worked as inspiration to make the aesthetics.
The game is located in Japan in the year 3088, when the world has been consumed by machines and material things. The story is one of the main elements, so you'll find many things that will make you remember the memories of a geisha that you will know perhaps at the end of the game.
You'll see that bad things, that are related to the humanity and in part with the capitals sins. And, to the other part, a person (the geisha) that is scared and seeks revenge because she believes that is what she should do, because that’s what the human being has taught her.
Geisha means artist, person (sha) who masters an art (gei). In Ethereum we’ll show to the world the truth about geishas, and the art that they were doing. There’s always a untold and dark history between everything that isn’t supposed to be bad. Like whoever in this world has a bad part.
Explore a dystopian cyberpunk future · Solve puzzles to know Geisha's purpose and history
---- UPDATED TO V1.1 ----
+ ATM Screen is now fixed. You'll see the mouse automatically to put the password.
Overall an ambitious project with some good scenes & imagary. I am glad you have decided to design your own assets as this is what will make you stand out from the rest of the crowd. Sci-fi setting inspired by blade runner & memoirs of a geisha makes for a good concept it seems.
The atmosphere was good especially leading up to the end, the corridoor section was very tense all the way up until the end where unfortunately the Geisha creature sound effect let it all down. As this is still in development I would suggest a more scary tone is used to portray the creature at the end, overall though great job & I look forward to the next update.
Not bad. Nice atmosphere and the puzzles were pretty good even though I kinda stumbled my way through them. I did get stuck once with a bug but I don't see anyone else mentioning it in the comments so I think it was just me.
really a good game as a drmo but still there are some thing that need work on but i can really see the concept you have in mind and would love to play the full game i have talked about some thing in my video as well and i hope you enjoy the video
I can see you guys have some interesting ideas floating around but it still seems pretty early on. I know this is still a demo so I think there's some promise here, given enough time and polish. I included a short video below of my take on it, if you're interested.
Wow, very good video and review, it is true that there is still a lot to polish and that the end is not as we would like it to be, but we had to adapt to the short time we had to finish the game. Anyway, we'll keep working, thank you for helping us and letting us know your opinion!!